Men of Iron (2005)

Playtime: 180
Min. Age: 12
Number of Players:
1 - 2
Publisher:
GMT Games
Designers:
Richard H. Berg
Artists:
Mike Lemick,
Knut Grünitz,
Rodger B. MacGowan
Mechanics:
Hexagon Grid,
Dice Rolling
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Show Description Show Comments Price Trend
(from GMT website:)
Men of Iron covers the re-emergence of infantry in the early 14th century, along with a more perceptive understanding of the value of combined-arms warfare especially with good use of defensive terrain. The scenarios highlight the key elements that made these battles so fascinating: the defensive power of the longbow, especially when used in coordination with dismounted, or even mounted, men-at-arms. Given the right deployments and forces, the inability to take advantage of the marvelous abilities of the vaunted knights, the finest mounted force in Europe, became something of a surprise to many "experts."
Men of Iron is designed for quick learning and easy play. Game rules are short, there are no "turns" - play is Continual, with ample opportunities to steal play from your opponent - and combat resolution is a single dieroll. Playing time is about 1 hour per battle. Really!
Men of Iron is also GMT's gift to the gamer who enjoys playing solitaire - the system is designed for both individual and face-to-face play without any loss in insight or Fun - to see what happened in these famous battles and why.
The battles included in Men of Iron are:
Falkirk - Scotland, 22 July 1298 - Wallace's great disaster, despite his massive schiltron. Good infantry is fine, but it needs support. The ultimate solitaire scenario.
Courtrai - Flanders, 11 July 1302 - The Battle of the Golden Spurs The Flemish shock the elite French army with one the earliest displays of the power of solid infantry using defensive positions.
Bannockburn - Scotland, 23-24 June 1314 - Robert the Bruce's famous triumph over a numerically superior but literally bogged down English army.
Crecy - France, 26 August 1346 - The first great battle of the 100 Years War. It showed that infantry, supported by archers, could defeat the best knights in Europe.
Poitiers - France, 19 September 1356 - The French fight dismounted this time and almost win. But the longbow, and solid English infantry prevail again.
Najera - Castile, 3 April 1367 - The Black Prince goes to Spain with a marvelous combined arms force to further English plans of "expansion".
The units feature longbows, crossbows, men-at-arms (mounted, dismounted, and unhorsed), hobilars, genitors, nasty Scots with axes, and even a couple of bombards! And the commanders! The great English King, Edward III and his son, The Black Prince, Wallace and The Bruce, Captal de Buch, and a host of kings. Each and every one a Man of Iron.
Components:
3 counter sheets (700 total)
Two 22x32 inch mapsheets (six game-maps)
Battle Booklet
3 Play Aid Cards
Rule Book
Two ten-sided die
DESIGNER Richard Berg
DEVELOPER Jack Polonka
MAP ART Knut Grunitz
COUNTERS Rodger B. MacGowan, Mark Simonitch, & Mike Lemick
Men of Iron covers the re-emergence of infantry in the early 14th century, along with a more perceptive understanding of the value of combined-arms warfare especially with good use of defensive terrain. The scenarios highlight the key elements that made these battles so fascinating: the defensive power of the longbow, especially when used in coordination with dismounted, or even mounted, men-at-arms. Given the right deployments and forces, the inability to take advantage of the marvelous abilities of the vaunted knights, the finest mounted force in Europe, became something of a surprise to many "experts."
Men of Iron is designed for quick learning and easy play. Game rules are short, there are no "turns" - play is Continual, with ample opportunities to steal play from your opponent - and combat resolution is a single dieroll. Playing time is about 1 hour per battle. Really!
Men of Iron is also GMT's gift to the gamer who enjoys playing solitaire - the system is designed for both individual and face-to-face play without any loss in insight or Fun - to see what happened in these famous battles and why.
The battles included in Men of Iron are:
Falkirk - Scotland, 22 July 1298 - Wallace's great disaster, despite his massive schiltron. Good infantry is fine, but it needs support. The ultimate solitaire scenario.
Courtrai - Flanders, 11 July 1302 - The Battle of the Golden Spurs The Flemish shock the elite French army with one the earliest displays of the power of solid infantry using defensive positions.
Bannockburn - Scotland, 23-24 June 1314 - Robert the Bruce's famous triumph over a numerically superior but literally bogged down English army.
Crecy - France, 26 August 1346 - The first great battle of the 100 Years War. It showed that infantry, supported by archers, could defeat the best knights in Europe.
Poitiers - France, 19 September 1356 - The French fight dismounted this time and almost win. But the longbow, and solid English infantry prevail again.
Najera - Castile, 3 April 1367 - The Black Prince goes to Spain with a marvelous combined arms force to further English plans of "expansion".
The units feature longbows, crossbows, men-at-arms (mounted, dismounted, and unhorsed), hobilars, genitors, nasty Scots with axes, and even a couple of bombards! And the commanders! The great English King, Edward III and his son, The Black Prince, Wallace and The Bruce, Captal de Buch, and a host of kings. Each and every one a Man of Iron.
Components:
3 counter sheets (700 total)
Two 22x32 inch mapsheets (six game-maps)
Battle Booklet
3 Play Aid Cards
Rule Book
Two ten-sided die
DESIGNER Richard Berg
DEVELOPER Jack Polonka
MAP ART Knut Grunitz
COUNTERS Rodger B. MacGowan, Mark Simonitch, & Mike Lemick
We currently have no price data for this game.
Related Games
ag.gameitem.lastUpdated: 2025-04-25 16:34:25.562